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It cleverly starts back in Greece, actually winding around and under some of the original Act I maps before getting you on your way to the new areas. On its own, it’s an entirely new act of the game, spanning more than a dozen distinctive locales and featuring tons of new monsters and gear. In terms of content, Ragnarök easily rivals the likes of Immortal Throne. Most of the focus here is on beasts and beings of Norse mythology, and thankfully they go deep when digging up baddies for you to beat on. Titan Quest’s version of Asgard and the Aesir are played far more straight, and while the story contains some interesting twists compared to the original game’s plot, it’s nowhere near the insanity the films have built to. Titan Quest: Ragnarök came out literally two weeks after Thor: Ragnarok released in theaters, so I don’t think anyone can pretend there wasn’t some influence there.
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Woden, for those of you who have forgotten your Old English, is another name for Odin, the Allfather of Norse mythology and you know what, you’ve been watching Marvel movies for years, you know who Odin is. Since you’ve killed deities of all shapes and sizes, you’re the perfect candidate to head north and put an end to their legendary troubles.
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There is unrest in the frozen reaches of the world, with beasts of Scandinavian myth coming out in force and the followers of the almighty Woden plotting something in the shadows. But the chaos is a harbinger of greater threats, as the visitor from the north Ylva explains. The portal back to the mortal world has deposited you near Corinth, where bandits have been harshing the buzz of the jubilant townsfolk. Spoiler alert for Titan Quest and Immortal Throne (the original expansion) if you’ve been sleeping on those for a decade plus: you’ve saved the departing gods from the vengeful titan Typhon and the ambitions of the rebellious god Hades. It does it so well, in fact, that I’m not sure the game would feel complete without it anymore. Would new creators be able to match the tone and balance of the original game? Would it fit logically into the existing progression? With Ragnarök at least, I’m pleased to say it accomplishes all of that, while adding its own flare with a new setting and some new mechanics.
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For it to get new content so long after release, and under a completely new team, sparked both excitement and a little bit of concern. Titan Quest is to me what Diablo II is to many, the ARPG I can return to again and again just to wander its lands and hoover up its loot.
TITAN QUEST RAGNAROK FULL
The release of Titan Quest Anniversary Edition a full decade after the original was certainly a happy surprise, but the DLC that followed was an absolute shock. This title is DLC for Titan Quest Anniversary Edition
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